Theoretical approaches to Foley

My research into carrying out Foley was often research online. Which provided me with a lot of information and theories in creating certain sounds. These are some of the sounds that I found in my research applicable to my re-design or animation soundtrack.

Body and face hits – Rolled up newspapers being hit with a (soft wooden) stick are meant to be good for body and face hits. (Paul Arnold, Gordon Hall). Hitting real meat, use a baseball bat to hit leather jacket wrapped around baseball gloves, add breaking of chicken bones (Ben Burtt).

Punch sounds – For a body kick, record a fist on chest thud, etc. For impact sounds, anything goes. A broomstick whacked really hard and flat onto a couch or mattress makes a great beefing-up component for a body hit (Clint Bajakian).

Fire crackling – Breaking matches or the air bubbles in plastic wrapping sounds like the pops from undried firewood (David Filskov).

A metal squeak – depending on the type of sound you want – can be made by taking a metal plate and sliding it sideways over a flat surface – like a table or a door (David Filskov).

Footsteps – there were several methods in recording footsteps, simply experimented with them through trial and error on different surfaces.

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